SNES save states arrive on Analogue Pocket via experimental core

Originally published at: SNES save states arrive on Analogue Pocket via experimental core | POCG

An experimental version of the openFPGA SNES core for the Analogue Pocket has added save state support, letting players freeze and resume their progress at any point. The feature was highlighted by Pixel Cherry Ninja and is available now in the core’s experimental build. FPGA save states are notoriously difficult to implement compared to software…